“Analisis Penerapan Gamifikasi Dalam Model Pembelajaran E-Learning Terhadap Psikologi Mahasiswa Engineering Major”. Innovation and Applied Education Journal 2, no. 1 (October 8, 2025): 1–10. Accessed October 8, 2025. https://journal.lontaradigitech.com/index.php/IAEJ/article/view/1055.